Category: Uncategorised

  • UNIT — One experience. Every device.

    UNIT builds hardware and software that act as one—so users feel a single, seamless experience powered by the best technology.

    The result: fewer steps, faster responses, zero friction.

    Get in touch →

    See our work →

    What we make

    Integrated Devices

    From embedded boards to consumer products—designed for reliability, manufacturability, and firmware over-the-air from day one.

    Unified Software

    Operating systems, firmware, apps, and cloud services engineered as a whole. One design system. One permission model. One UX.

    Composable Platforms

    Reusable modules (identity, messaging, telemetry, OTA, payments) so new products ship faster with less risk.

    Why UNIT

    Hardware + Software = One Team

    No handoffs, no blame game. Architecture, industrial design, and code developed together.

    Unified by Design

    A single pattern library, interaction model, and data contract across device, app, and web.

    Performance First

    Startup times in milliseconds. Latency measured, not guessed. Battery and thermal budgets respected.

    Privacy & Trust

    Local-first where it counts, encrypted everywhere, transparent data controls.

    Open Where It Matters

    Standards-led integrations and portable stacks to avoid lock-in.

    Technology we use

    Hardware & Edge: ARM, RISC-V, RTOS, Linux, BLE, Thread/Matter, Zigbee, Wi-Fi 6/6E, GPS, CAN, PoE

    Software: Rust, C/C++, Go, TypeScript, WebAssembly

    Cloud & DevOps: Kubernetes, Terraform, gRPC, MQTT, Timeseries DBs, AWS/Azure/GCP

    Experience: Design systems, accessibility, motion guidelines, native + web

    Solutions

    Connected Products — consumer & prosumer devices with companion apps

    Industrial & IoT — resilient, secure deployments at scale

    Transport & Mobility — reliable, safety-minded UX across endpoints

    Smart Spaces — sensors, controllers, dashboards, and automation

    How we work

    1. Discover — align on jobs-to-be-done, constraints, and success metrics

    2. Architect — select components, protocols, and data flows that scale

    3. Prototype — rapid hardware + software loops with evaluative testing

    4. Build — production firmware, apps, and cloud with CI/CD and observability

    5. Scale — manufacturing support, rollout plans, SLOs, and OTA lifecycle

    Selected outcomes

    Boot-to-ready in <500 ms on embedded class hardware

    App cold-start <1 s with shared design tokens and assets

    Fleet updates with zero user disruption and automatic rollback